
A game by First Law Games
fisika
A world that runs on one law. Fire, water, weather and magic all obey it, and so do you.
One law, every system
Energy is never created or destroyed. Everything in fisika is built on that.

01 · Heat
Fire spends savings
A tree holds stored sunlight, and fire is the transaction that spends it. Heat moves through each material at its own pace, slowly through stone, and spreads to whatever will catch. When the fuel is gone, so is the fire.

02 · Flux
Magic is borrowed
You are a ringbearer. A ring draws from the world first, the heat of a fire, the light of the sun, the motion of the air, and every draw leaves a mark: frost, a shade, withered crops, still air. Rings are feared, because a ring can drain a valley. Casting is seen, and being seen is dangerous.

03 · Night
The dark is the enemy
Holds shut their gates at dusk. Be caught outside and the roads belong to raiders and the Hollows, people who were drawn dry and now hunt the energy they lost. Night comes every day, and it is properly dark.

04 · People
A world with people in it
Towns live on their wells, and a town whose well runs dry dies. Folk travel the roads, camp by real fires and carry old feuds. Nobody is evil for the sake of it: the raider, the warden and the Hollow are what scarcity made of people.
Screenshots
In-game captures · work in progress
System requirements will be published with the Steam store page.


